![]() ![]() I'd just like to warn anyone who dislikes such things that satirizing them by essentially participating in them - worse, dragging more people into them! - is, for my money, the wrong sort of satire. ![]() It's not patently obvious that addictive social games such as Farmville and Cow Clicker are indeed bad I may think so, but reasonable people may disagree. ![]() I can't really blame anyone for getting into it. And as for it being a fair bit of fun for those cow-clickers, the whole reason I'm opposed to these timesucks is that they are designed to feed on the addictive aspects of our poor li'l brains, fending off whatever defense mechanisms should tell us not to do this stupid thing over and over. It was first released in July 2010 as both satire and playable theory of social games circa that era. But real, unsuspecting people do click those cows. Cow Clicker is a Facebook game about Facebook games by the author and game designer Ian Bogost. I don't think Kennedy's KKK farce resulted in anyone sincerely joining the clan, and as for Jonathan Swift's A Modest Proposal - a satirical classic inviting the poor people of Ireland to sell their children as food - well, history does not record that anyone actually attempted this. I love the animation of the dancing cow and the use of multiple crazy looking cows. Excerpt: So with Cow Clicker, while I understand that its primary goal is not to satirize, I am uneasy with the fact that Ian is wasting people's actual time and money. The UI and music stand out from any game as they are very unique. Neven Morgan wrote a blogpost about the ethics of Cow Clicker. ![]()
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